![]() According to Petty, this creates different combinations, which enables players to better explore the strengths and weaknesses of each mutation. In each run, abilities are gained randomly. The game was inspired by his teenage years and his love for 1980s aesthetics. Lee Petty, the director for Headlander, served as the game's director. If the player character dies, they will be replaced by a new character. For each character, players can have unlimited passive bonuses and at most three active mutations. As the character explores the wasteland, their genes will mutate, granting players additional powers and perks. In the game, players control a teenager whose goal is to explore a procedurally-generated wasteland for effigies known as respirators, items that may restore the human civilizations after a devastating apocalypse. Rad is a roguelike video game played from an isometric perspective. ![]()
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